Wednesday, May 6, 2009

PQ Crawl-ette: the recap

So last night marked our first attempt at a Gaarawarr-style PQ crawl.

It was a bit light on epic-ness, but was still a fun try at a type of user-generated event that is much more tricky than you might imagine.

We only got through 7 PQs, and had at max about 7-8 participants. So it was a bit light on drama, but was fun-times and got some people some loot and influence.

What we learned:

1. a genuine multi-tier crawl is an undertaking, plan accordingly.
2. promote, promote, promote. Shout out anywhere and everywhere. The more people you have, the more fun the process will be for everyone involved.
3. hit everything. Now I'm not sure that everyone would agree, but for me the whole point of the crawl is to go from one PQ to the next one, not being selective.
4. don't masterloot. In some cases this might be worth doing, but it slows down the process. If I had a lot of level 11 folk, as we did last night, I might bother master looting ch.5 stuff, but otherwise I wouldn't bother.
5. go, go, go. Keep the pace brisk. It's a lot of ground to cover. Don't wait for people and don't dawdle.
6. remember that its supposed to be fun. Not really a problem, but something that always warrants a reminder. Better to hit a few PQs and everyone has fun than churn through them all and be miserable.
7. make sure you have enough firepower to move through them quickly. We had a lot of alts on and it meant more xp for folks I guess, but slower PQs. To get them all cranked out, I think you need a core of high level characters to really keep the pace brisk.

Anyway, we'll do another one soon, and I think we'll get much farther along. Will we manage a full 4-tier crawl? maybe not, but if we can get into double digits of PQs, move through a couple full tiers, I'll be stoked.

All the more props to Gaarawarr for the immensity of the crawls he's executed. It's not a small thing to do.

Hope everyone that came had a good time and will join us again on the next attempt.

1 comment:

  1. I have an idea of what we could do next, since Gaarawarr took 12 hours to complete his PQ crawl. And lets be honest, we're never on that long.

    How about we set a day of the week where we do as many PQs as we can. So we get as far as we can, then the next week pick up where we left off and continue. I think we'd be able to do T1 one night, then work on T2 the next week, etc. (Or we could also do it two nights a week, or more, but this is just the idea part)

    I think people find it hard to find PQs group, but if we create something consistent, like this, it might actually help.

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